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Empire of Storms Characters

Sarah J. Maas

A queen bargains, burns, and bleeds to raise an army before the gods come knocking.

Who drives the story

Main characters

Aelin Galathynius

Queen of Terrasen in hiding and the assassin once called Celaena Sardothien, she bullies, burns, and bargains her way to an army. Every victory costs her another piece of cover to hide behind.

Appears in:
Part 1: Fire on the Water
Part 2: The Deal at Skull's Bay
Part 3: Blood in the Islands, Chains in Morath
Part 4: The Gate They Mean to Open
Themes:
Identity as currency
The cost of armies
Love spoken before war

Rowan Whitethorn

Aelin's warrior and mate, he scouts Skull's Bay and vows to protect her at any cost. His love speech on the ship to the Dead Islands is the book's steadiest heartbeat.

Appears in:
Part 1: Fire on the Water
Part 2: The Deal at Skull's Bay
Part 3: Blood in the Islands, Chains in Morath
Part 4: The Gate They Mean to Open
Themes:
The cost of armies
Love spoken before war

Manon Blackbeak

Ironteeth wing leader who helps destroy a fleet, then doubts the witches' pact with Duke Perrington. Her grandmother's demands and a flicker of compassion crack her armor.

Appears in:
Part 1: Fire on the Water
Part 2: The Deal at Skull's Bay
Part 3: Blood in the Islands, Chains in Morath
Themes:
Doubt as the first rebellion

Dorian Havilliard

A king trapped in his own body by a Valg prince, he clings to memories of Sorscha and his friends. His mouth betrays the Wyrdkey plan while he screams inside.

Appears in:
Part 1: Fire on the Water
Part 4: The Gate They Mean to Open
Themes:
Identity as currency
Love spoken before war

Lysandra

Shapeshifter and former courtesan who terrifies Rolfe's men as a sea dragon and fights wyverns as a massive sea creature. She takes the fleet north when the court splits.

Appears in:
Part 1: Fire on the Water
Part 3: Blood in the Islands, Chains in Morath

Elide Lochan

Marion Lochan's daughter, limping through the Stone Marshes with Lorcan while hiding her injury and name. She can read the ancient carvings of the Wyrdkeys and gods.

Appears in:
Part 2: The Deal at Skull's Bay
Part 3: Blood in the Islands, Chains in Morath
Themes:
Identity as currency
Love spoken before war

Lorcan Salvaterre

Demi-Fae hunting the Wyrdkeys who captures Elide's loyalty with unexpected gentleness. His dark magic saves them from the Ilken.

Appears in:
Part 2: The Deal at Skull's Bay
Part 3: Blood in the Islands, Chains in Morath
Themes:
Love spoken before war

Rolfe

Pirate lord of Skull's Bay who trades his fleet and loyalty for the title King of the Pirates. Skeptical until Aelin's fire and freed ships leave him no better offer.

Appears in:
Part 1: Fire on the Water
Part 2: The Deal at Skull's Bay
Themes:
Identity as currency
The cost of armies

Erawan

The Valg king directing the war from Morath, torturing soldiers through Dorian's body and planning a gate for the Valg kings. He is the threat Aelin is racing to meet.

Appears in:
Part 1: Fire on the Water
Part 3: Blood in the Islands, Chains in Morath
Part 4: The Gate They Mean to Open

Aedion Ashryver

Aelin's cousin and general, riding the marshes and scouting Skull's Bay at her side. He follows her into the Stone Marshes after the Wyrdkey.

Appears in:
Part 1: Fire on the Water
Part 3: Blood in the Islands, Chains in Morath
Part 4: The Gate They Mean to Open

Also in the story

Supporting characters

Asterin

Manon's second in the Thirteen, keeper of a secretly hidden wyvern egg. She is the first person Manon confides her doubts to.

Appears in:
Part 2: The Deal at Skull's Bay
Themes:
Doubt as the first rebellion

How they are connected

Key relationships

Go deeper

Empire of Storms themes & symbols

Identity as currency · The cost of armies · Doubt as the first rebellion · Love spoken before war

Themes explained

Read the full Empire of Storms summary

The full story act by act, the ending explained and a quick quiz.

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