Sam Masur
A boy rendered mute by his mother's death and his crushed foot, who learns to speak through games and grows into a brilliant, guarded designer. He hides love inside systems — and the biggest thing he ever builds in secret nearly costs him his oldest friend.
- Appears in:
- Part 1: Sick Kids
- Part 2: The Game
- Part 3: Both Sides, Mapleworld, Master of the Revels
- Part 4: Pioneer
- Themes:
- Play as a language for the unspeakable
- Credit, authorship, and who gets believed
- Love that isn't romance